| Class: | Symbiont |
| Hab: | On host's surface |
| Fre: | Rare; Free-living (below): very rare |
| Num: | As per hosts |
| Lair: | 100%; sessile on host |
| Size: | Covers host's surface |
| Move: | Attached: none |
| Def: | Tough hide, no vital organs; damage goes to host |
| Att: | Attached: none, Free-living camoeba: envelop, drain |
| Int: | Negligible |
| Spec: | Provides host with camouflage ability |
| Posns: | None |
Camo-sheaths are a class of symbiotic organisms. In common, they sheath their host with a new hide giving exceptional camouflage abilities. In addition to exceptionally subtle color and pattern adaptations, the camouflaging includes moderate texture modifications; it even provides a limited degree of heat signature and sonar reflection obscuring. It is generally assumed that all camo-sheaths are the result of artificial bio-manipulation; assumptions may be wrong.
In its initial state as an independent organism, the camo-sheath is called a camoeba. When it envelops a potential host, the basic camoeoba slides under any coverings, such as clothing, to totally cover the host. In a somewhat viral-like process, the cells of the cameoba integrate themselves with the host's basal skin cells. The result is that the host's skin gains camouflage abilities. Non-living tissues, such as hair and horns, nails and claws, and teeth are not affected. Similarly, despite being on the host's exposed surface, non skin cells, such as eye tissue, are not affected.
Known experiments to hybridize camo-sheaths with Amphi-Skin and Slug-Skin (which SEE) have met with only limited success.
Some lineages of camo-sheathing become mutually dedicated to a particular lineage of host. Such dedicated co-symbionts function as a single organism; that the host's camouflage ability is due to a symbiont ally may not even be realized by anyone save specialized biologists. In these cases, the camo-sheath is transferred to the host's young at birth or shortly thereafter.
Non-dedicated camo-sheaths spend the greater part of their lives attached to a host. Many are able to adapt to a range of similar hosts, being limited only by basic physiology (such as mammals) and size, or, more precisely, surface area. A camo-sheath developed for bonding with Humanoids could bond with any similar sized creature, sentient or brute. If the host is too small, the camo-sheath will never fully mature and so will not reproduce.
Reproduction is done by the camoeba phase of the camo-sheath. If the host dies, the camo-sheath will drain all available vitality (SEE Vampiric regeneration, below) and separate as a newly independent camoeba. If the host was large, the camoeba may split in to two to six smaller camoebae. A smaller host will yield only a single comoeba. Similarly, a severed limb will, as it dies, be drained by its camo-sheathing, which will then detach as a small camoeba.
Specialized facilities may be able to detach a section of camo-sheath from a host with minimal or no damage. This section will form a camoeba suitable for attachment to a new host.
As a general rule, the faster the attachment and transformation procedure, the greater the shock to the physiological systems; the greater the shock, the more numerous and more severe the detrimental features. A crude and rapid replacement, as by a feral camoeba attack, inevitably results in some permanent damage and several detrimental features, which the host may or may not come to consider a fair trade for the benefits of the camo-sheath. If the camoeba-to-camo-sheath transition takes place in a controlled environment where it can be slowed and guided, such as in medical laboratory specially designed for this sensitive procedure, the transformation may have only minimal risk, resulting in minimal permanent damage and only a few detrimental features which rapidly fade.
Usually, there will be several severe detrimental aspects inflicted upon the host by a newly attached camo-sheath. Over time, as the camo-sheath and host accustom themselves to one another, the detrimental aspects will mostly be reduced to the level of negligible irritations, or fade entirely. (In game terms, the camo-sheath starts off with many problems that can be "bought off" with experience points.)
A 10-50% temporary loss of hit points, regained at one point per day or per week (depending on how controlled the transformation procedure is) is inevitable under the best of circumstances. Typically, there are another 1-10 temporary problems, which fade in time on their own. Usually there is at least one other problem, a permanent problem feature of the camo-sheath that can never be overcome.
Often, there are several triggers. Multiple uncommon triggers can be as annoying as a single very common trigger. Happily, multiple uncommon or rare triggers may individually be overcome in time as repeated exposure desensitized the camo-sheath (i.e., they can be bought off with experience). Unfortunately, severe shocks may trigger a new uncommon or rare sensitivity.
Obscure triggers include:
Intense ultraviolet light, rarely found outside of plant nurseries
Rare pollens, found in very limited locations during a limited season
Atomized metals
Mercury vapor
Specific sound; bird whistle or crystal shattering
Uncommon triggers include:
High-pitched sounds, uncommon beyond opera houses, sound-system feedback squeals, and bat sonar squeaks
Pollen of a particular sort, not excessively common (such as roses or lotuses)
Fungus spores
Electrical shocks of any sort
Chemical burns (acid or base, such as digestive attacks or chemical weapons)
Fur or feathers of a specific sort; raptor feathers or bear fur
Being damaged for over 90% of hit points
Computer monitor light may be common or rare, depending on the setting
Excessively common triggers include:
Wood or plastic (depending on the setting)
Dander of any sort (fur or feathers)
Pollen in general; any sort will trigger a severe response
Being damaged for over 50% of total "hit-points"
Camo-sheaths with a sensitivity or allergy are quite advantageous most of the time but become a problem when triggered. When subject to its triggering circumstance, a sensitive or allergic camo-sheath undergoes a sort of panic reaction or allergic reaction. The stressed camo-sheath may undergo an episode of any sort of defective behavior, including any of those described below. Just as it has specific triggers, a particular camo-sheath will have a specific reaction. What that reaction might be cannot be known until it is triggered.
| Class: | Amorphous Colloid |
| Hab: | Any |
| Fre: | Very rare |
| Num: | By previous host(s); 3-18 |
| Lair: | 80% |
| Size: | Highly plastic; one to five square yards, 5-10 lbs. |
| Move: | Ripples like manta ray |
| Def: | Tough hide, absorbs most blows, no vital organs |
| Att: | Envelop, minor squeezing, major vitality drain |
| Int: | Minimal; driven by instinct |
| Spec: | Superior camouflage ability |
| Posns: | None |
This is a defective - and aggressive - variety of feral camoeba that does not seek to bond with a new host. The cloak-and-drain swarms over its victim, wrapping it completely. The cloak-and-drain uses its camouflage ability to disappear in plain sight; enveloping the victim means that sound is smothered. The cloak-and-drain uses modification of the increased metabolism defect and hyper-draining vampiric regeneration to extract vitality from its victim; any damage done to the camoeba is regenerated by extracting 20% of the victim's "hit points" per round.
Cloak-and-drains are found wherever suitable prey may be found, often in the vicinity of former camo-sheath hosts, laboratories, or medical facilities. They make great use of their superior camouflage ability and so almost always launch surprise strikes.
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